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WoW Shadowlands Anima Power & Soulbinding - No Infinite Grind of Anima
Pubblicato
01/11/2019 alle 20:19
da
Squishei
We got to interview Blizzard developers earlier today and we found out some more information about the briefly mentioned Soulbinding Mechanic, one of the Covenant systems in WoW Shadowlands which has been referenced as a Talent Tree.
Anima Power
In our interview with Ely Cannon and Jeremy Feasel, Anima was described in a little more detail. Here's a summary of the mentioned.
You will, during the course of your adventures in the Shadowlands, be gathering anima from various sources and you can put it towards a bunch of different ends. and one of those is powering up your soulbind. but we want it to be something that you can do at the beginning of your play session. It's something you can take a little bite out of, get yourself an additional "Talent point" or soulbind ability, and then go out and play with it for the rest of the day. The name of the game in Shadowlands is player agency. We don't want there to be an infinitely grindable system like Artifact Power or Azerite. We want you to be able to feel like you can do that, and then you can go off and do some other stuff.
Wowhead
: So you don't like people farming islands for 80 hours a week?
There's no infinitely grindable system in Shadowlands. We want there to be tons of different things you can do. You can do what you want to do for anima.
So you should be able to do exactly what you want for Anima Power, instead of being "forced" to grind Island Expeditions.
Soulbinding
In our two interviews, Soulbinding was mentioned in slightly more detail than the What's Next panel. Here's a summary of what was mentioned.
There's another reason why you might want to choose a covenant. It's to choose a soulbind. In the Shadowlands, you can pick someone you want to soulbind with, and kind of trade knowledge. and so your soulbind is going to provide certain powers. I think there's one in Revendreth called Arrogance, where if you soulbind with this particular character, you get the Arrogance trait and if you have higher health than your enemy, you'll actually have a higher crit chance.
as well as your ability to do what we call a soulbind, and this is where you find a powerful character in the world and match your soul with theirs and you can power them up with Anima and that acts as a passive talent tree with a variety of different options for your character.
So the Soulbinding mechanic allows you to Soulbind to a powerful NPC, probably from the Covenant that you choose. You'll have different Soulbinding options, depending which Covenant you choose. Now, what Soulbinding actually does is give you a "talent tree" where you can use the power of Anima to unlock more talents. These "talents" will give you certain passive traits which will enhance your character.
This sounds like the AP (Anima Power) grind of the expansion, however, they did mention that you can use Anima on multiple things but we don't know what those other things are.
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