Yall got the wrong game. The meta doesn't matter in Final Fantasy 14 but sure as hell does in WOW. Method and Limit only barely changed their comp when competing in world first and these are people that have alts just as geared as their mains. So if that doesn't say anything about a meta I don't know what will for raids but mythic plus is just the same. If you don't have a rogue for most dungeons to get past loads of trash your level 14 to 20 key is just rekted. The meta matters only if you are going to be the best on your realm country or world but go into dungeon queue right now and you see people queuing for 9s asking for certain classes like rogue, resto druid, priest or mage because they find that its easier to get those keys done that way. Now I play resto druid but if I was to feral druid and queue against a rogue or mage or even a shaman I would be the last option to pick ever even if I have high raider io or high ilvl or whatever else qualifies me because utility and damage (when your damage spec) is what considers a meta and many classes this expack are lacking either one of those or both. Can the meta be toxic? Sure it can be but the difference between being in a meta and not being in a meta group is night and day. Being in a none meta mythic plus is like riding on dirt road its rough and its hard to drive on and you cant go as fast on it and when you hop in a meta build by chance its like getting on a nice highway just paved its smooth and fast. That's why people cling to meta's they anticipate for that nice clean clear to get to the next level. It's why Method and Limit stick to it so much because if they didn't there would be no competition between them.
The problem I see mostly is people confusing or assuming viable = optimal. You can still be very much viable, but maybe not quite optimal for any given situation. That said, until players stop tunnel visioning to get the all holy "Meta" this thought process will never change.
Third top tank on raider.io right now is a Guardian Druid. They are definitely weaker than a BDK (warriors are smashing too), but its not that much weaker. They're just clunky. They can stack 6 azerite traits that boost agility that leads to some pretty decent damage and mitigation.
As a monk tank, I’ve been dropped from a group after a successful run with a pug, we did a UR 14+2 and got a KR16 key I got a thanks buddy and removed when checking LFD sure enough there was the KR16. I applied got declined I sent a polity pm and asked why they dropped me and declined.The answer was sorry we want a blood dk they are better!Now on a fortified week I’d agree with that but it was tyrannical and as someone that play all 6 tanks I can honestly say Blood Dk is much worse than a monk on the last boss in KR.Side note the completed the key taking nearly 90mins so I guess that dk wasn’t that hot after all ;)
Or maybe rogues are just too good?
This really can't be a surprise as BfA is structured around intensely competitive events more than any expac in WoW history.We have: PvP which is the essence of Darwinist, Mythic "progression" and it's ceaseless implicit demand to keep "advancing" upwards towards what's basically nothing, and Raiding with it's ever incrementally scaling rewards and (very critically) increased possible Azerite property access.You can't control what you get and you can only minimally control where you get it and every avenue leads uphill towards what is advertised as "tightly tuned content."Whelp, some folks are "tuning out."With Azerite gear constantly mutating your engagement of your character's power fantasy (like constantly changing out your Az gear as you limp your iLevel upwards to the next rewards bracket), with so many options that it's not at all cheap to experiment, with hidden mechanics like PPM and that (some) Azerite qualities stack BfA is more covertly as well as overtly "performance focused" than ever. Like I love to say BfA is a miserable experience and a couple of years from now when Tyrande and Sylvanas are both dead -probably at each other's hands lolblazeofglory- and Battle For Azeroth is either going into Volume 2 -or being hastily shelved just like BfA strangled Legion and stuffed it into a brush shredder- this expansion won't be remembered as anything but a wince-fest of malice, misery, and spastic mechanics.However BfA is a fairly efficient demonstration of Blizz's contempt for it's audience. "Old players are a burden, new players are an infinite resource, and we know you'll buy anything we sell. Why would we possibly be honest with you?"
The Kil'Jaeden Rogue-virtually-required meta was a real deal. We accomplished it with only one after we learned the fights enough, but having 3-4 more in some pulls was noticeably more simple an encounter.