I wonder how that one melee must have felt, being one of the few DPS to have actually survived until the end of the fight.
They took down Uu'nat in the middle of the second week of Mythic Crucible progression, extending their lockout from the first week. Not having followed the mythic raiding scene for a while, is my understanding that the top guilds started fresh each lock-out period no longer true? I'm glad someone got Uu'nat down, and it's only a two boss raid, however extending the lockout to get a WF diminishes the achievement imo.
Super cool! Well done.
:D Congratulations !
Now we just need an interview with them on the whole process of taking Uunat down. I wanna hear the full story!
Did pieces stream? If not, they won't be first in my heart :)
If you want to make every class and spec do exactly the same dps and be equally viable on every boss in the game you will have very boring boss fights and small design space for each class / spec. I'm fine with class stacking if it enables them to make better raid fights and unique spec designs.Also killing mythic Uu'nat is not so easy that you just bring certain classes there and win, it took 731 tries from the best to kill it. Having the classes to do this is the easy part.
Thing is. Blizzard did kinda unofficially say that the bosses were tuned for world 1st racing guilds. not for the likes of top 300 ones. tahts why it they were so tough and class stacking demanding. when a lot of guilds down uunat , the fight will get modified for the rest of the world