So still be needing all stealth classes for high M+ keys then :)
M+ is pretty much my reason for playing the game and the changes aren't making me very excited to come back after a two month break. If we maybe had an M+ community manager to explain what the point of the changes are the way they explain raid changes in patch notes it'd be really cool, because there seems to be a lot of confusion about what these emissaries are for. For instance, when a Void emissary is in one of these wide open areas, is it there to discourage stealth skipping or to be a near-mandatory death skip? And what's the point of increasing force requirements and then only bumping up miniboss % a little bit? It doesn't make the miniboss worth doing, so what was the intention?
Why, why are they adding a new affix that will encourage much more “skip”, “shroud”, “stealth, “death run” and so on? This way of running dungeons became so weird. Still reducing the variety of classes you can bring, still reducing the fun.If they are unable of doing new goods seasonal affix without destroying what should be a “normal” dungeon, they should just remove them. What’s next? New Extension 5th affix : Skip and Win : you gain % when you skip mobs instead of killing them ? Shroud buff duration extended to 5 minutes. 10 sec CD.(Sorry for my bad English)
Well, blood bolt already oneshotting on 20+ keys. What the real point of buffing it exept of buffing protwar dps? Blizz want protwar to be the only tank for m+?
I love the Bwonsamdi buff for when a key goes bad, but the problem is that less-skilled groups (or groups with a carry or two) feel the need to deplete the key by dying a couple hundred times right at the start so they can get the buff. It's a difficult problem to solve, because even if you made the buff work on a second timer that's not depleted by deaths people would just say "Oh, let's start this key before we take a half hour lunch break" or something.
It should actually be a nerf according to JDotB, they fixed a scaling issue with it.https://www.twitch.tv/videos/442388505?t=02h30m04s
What's the point in buffing Blood bolt when it already 1 shots you above a 15 keystone? Seems like the most worthless buff ever. Now it hits you for 500k instead of 400k? Grats?
i was like to expect a table of mythlevel and their itemlevel loot here. it would fit here nicely for new players!
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