Nice game design. 2 melees for 20 ppl raid. And only because DH can boost magic damage. Looks like it's time to stop playing that broken game.
Gratz to both guilds.I have to add that this tier saddens me due to me being mainly healer and a resto druid that is. Seems we have no place this tier due to lack of healing spots while there are other classes that can do better dmg and heal at the same time while having never ending mana too :p . Thanks for weird class design :(
Both guilds are among the very top of the WoW world. The fact they can make it a race is beyond entertaining. I was pulling for Limit, However in the end it was Method that pulled through. They have worked together closely for awhile now and as a guild for years. Limit is a baby compared to them. It was a great showing and it's getting closer and closer. The other top 10 guilds are closing in as well. I am extremely happy overall. Keep up the good work.P.S. Stop troll posting. There are no positive outcomes for it. Without both Limit and Method (and Pieces) there would be no race to watch at all.
Gratz to Limit for NA First and World Second!Thanks for making this race interesting to watch!Good luck in future races Limit and all other guilds progressing in this race! :)
The moment when you scream louder than the World First.... :D
Congrats to limit. For the people crying over comp- you fail to take into account they are doing these fights with only 2 clears worth of gear on their raid (yes some split runs for gear, but still). They are the bare minimum Ilevel to clear these fights. Average mythic guilds won’t be 2 healing these fights. Average mythic guilds won’t only run 2 melee (hell mythic had almost as many melee as range). The niche comps used here don’t reflect the state of the raiding community.
Grats Limit!
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tfw NA always second place :/ gratz limit
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