good
This is just dumb
Bring the class, not the player.
Bring the class, bring the covenant, not the player, blizzard is getting dumber and dumber...
Blizz really seems to want to nerf everything this expac. A lot of pointless nerfs too
Improving RPG elements, that is great for people who play and enjoy the game as an RPGTryhards who only care about minmaxing and will play a covenant or a legendary they dislike cuz it is better, these people dont give a damn about RPG elements therefore they dont matter
This is pretty much in line with everything else. Makes sense that they're not completely cutting it away either because while you can make do without having a 5% int buff, not having bloodlust in any way would actually be really bad because a lot of fights are designed around the idea that you have bloodlust available.
playerbase: m+ is funblizz: time to %^&* it up
if the profession was already useless ... now it just got worse. But let's hope that everything is right and some trainee click on CTRL + Z about 30x without wanting to ...
I like all these changes - baby steps away from the homogenized mess it was turning into.It's an RPG folks - choices have consequences, classes have meaningful abilities. Remember?
Good!
Awesome change! This supports my previous comment in post about not having scrolls for class buffs for groups (especially m+) who cant have every class, making some classes must-have since 5% dps increase buff is actually significant. And now this article, just amazing to know that there are even more reasons I have a guaranteed spot in any group no matter of my personal skill.*sarcasm*
Removed
Silly me, thinking I could play a petless Marksman this expac
Seems like a nice change, in line with their current "bring the class" philosophy (which I'm a fan of)
Complains about classes not being brought to some content because they lack utility.Blizz nerfs generic utility to make class utility better.Complains about "bring the class, not the player".
Well, this is absolute load. This is going to make it harder where it is going to encourage more of "pick this, exclude this" in lets say, a Mythic+ Dungeon for example.Good job Blizzard, you're always looking at nerfing the wrong stuff, especially some utilities that helps benefits stuff when a class is not found. This is a push in the wrong direction.
What is the QQ in the comments all about?You have 40% bloodlust in BFA, 25% drums. 15% difference.30% bloodlust in Shadowlands, 15% drums. 15% differenceNot too hard to do math is it?I would understand QQ if they absolutely removed drums from the game, or if they had nerfed only the % bonus from drums down to 15% but left lust unchecked, but these are hillarious responses