Class buffs either need to be MORE accessible or not NOT EXIST to the wide-ranging impact to social/friend guilds and small grous such as M+
As someone who does old raids for transmog, mounts and gold, the speed pot changes are very bad. Should be made exception in previous expansion pve content!
marksman hunters will yet again be unwelcome in M+ if the hunter is brought for lust, as MM doesn't run with a pet in group content- its a DPS loss
Blizz 2020: "bring the class, not the player, aka: f*** rogues".Thanks guys, really appreciate it.
What am I suppose to do with Engineering and Inscription now? Got them for M+ for brez and scrolls... Feels bad.
Well, that's one way to kill old crafting recipies. From a lore perspective it doesn't make sense. Neither does it make sense from a gameplay perspective. Unless one experience locks their character, many useful recipes from old content are too time-gated to be useful during the leveling process. Just gathering the necessary materials alone to advance the previous expansion professions gives experience enough to outlevel them.The required tradeskill levels for all previous content should be lowered to bring the older trade skills in line with the new leveling experience for at least a bit of flavor, or just provide them all up front since they're being intentionally deactivated after 50 anyway.The change feels like a bait and switch scam, an intentional kick in the balls to everyone that bothered to grind out professions from previous expansions.
more removal of fun %^&*. I used potions of speed to run through old raids faster. Black temple rings a bell. Having it on a 5 min cooldown now is @#$%ing ludicrous. No one was chugging potions diablo2 style. The 2 min cooldown was aggravating enough, now we have to deal with this %^&*. I mean, they already nerfed the speed bonus from them. Might as well *!@#ing remove them at this point.What's next? Removal of potion master and transmutation master?
I'm outraged by disabling the engineer battle rez. This utility is way too important for M+ to be locked with 3 classes. It will result in resto druid picked as default healer, so the rest of the group can be filled with whatever classes are considered best. Unless the warlock or boomkin will be overpowered and invited to every push group. That's my only hope as a non-druid healer. Just give the BR to all healers by default. Resto druid has plenty of utility and flavor, no reason for them to be the only healer with BR
As a shadow priest, all I can say this changes are horrible horrible horrible. Looks like our class will never ever be invited to a m+ since we don't bring #$%^. This is &*!@#$3d blizzard.
Light and justice.
Lol all paladin complaining they bring nothing in raid... Blessing of Sacrifice Rank 2 Reduces the damage you take from Blessing of Sacrifice by 25%.-To help to soak damage on someoneDevotion Aura Party and raid members within 40 yards are bolstered by their devotion, reducing damage taken by 3%.-To reduce all damage on raidLay on Hands Heals a friendly target for an amount equal to your maximum health.- Instant heal to save a death, no need battle rez if you dont die :wesmart:Blessing of Protection Blesses a party or raid member, granting immunity to Physical damage and harmful effects for 10 sec.-Save someone from a deathBlessing of freedom Blesses a party or raid member, granting immunity to movement impairing effects - Can help in some fight like => Irion mythic help DK reset stack, shadar debuff that slow you to reach the point you have to go. still better than only bring a battle rez or only a bloodlust; cause bring lot of hunter for BL is useless if class dont perform well, while multiple paladin is multiple lay on hand, multiple blessing etc...Ps: i dont like the 5 Min Cd on potion; make it 2 or 3 minute is better, we had it back in time in vanilla, burning crusade allow too alchemist to sell more potions, and most of fight when you geared will last less than 5 minute so you will only have 1 pot per fight instead of 2. Liked the actual system allowing healer to use pre potion for DPS at start while still able to mana pot in middle of fight, now we will have to not use dps potion to save mana pot CD when needed...
Agree with several posters here: Paladins should be included in the list; several of their auras, while not bringing flat stat bonus increases, DO provide lots of utility that can change when needed. Maybe they were not included because they are not specifically a 5% numerical value?
Bring the Class-Spec-Covenant combination, not the player!~Craptivision-Blizzard, Shadowlands, 2020.
Devotion Aura Paladin 3% Damage Reduce. 5% More HP comes not even close to devo Aura.
And only mage is mentioned twice. Neverending bias.
Why would you? Players will work out what's best, everyone will demand that in their groups, trash players will continue to be declined and nothing will have changed except for annoying people with these design choices. Should be amusing, and because of that I approve because chaos is always fun lol.
Another page that is clearly INCORRECT. a hunter can "brez" (it should not be a shared cd imo) with a measly 5 yd rad as with a certain device i have btw. Also, windfury