Nice, I'll run 1 dungeon for the 500 badges and then not touch this again because its a useless time-wasting activity with such low reward levels. Unbalanced as well. This is afterthought Blizzard content.
Noticed this today after doing my first dungeon, and guildies have had it happen as well, but completing the End Time dungeon is rewarding 2 dungeons completed instead of just 1. Pretty sure it's a bug, but just a heads up
Small chance at timereaver? Yeah I have according to rarity addon about 2600 attempts so far and no drop. Am sad.
one less thing to worry about
Yeah, if you hope for the same loot rain as in Ulduar, forget about it
just give us M+ event instead of this.. ilvl 200 chest after doing 5 dungs is useless for like 80% of playerbase now.
Seriously Blizzard... Nice to make this even useless for basically everyone. Fresh lvl 60 can gear with blue BoEs from AH with ilvl 168, so no reason to gear with TW. One item 200 is good for alts, for mains is useless. Why isn't it scaling? If someone already is over 200ivl what is the reason for not making the cache loot ilvl 213? No reason for me or my friends to do TW.
just finished leveling an alt to 60. my questing gear is higher ilevel than the vendor gear. just stick to crafted items and pvp stuff for your starting 60 gear.
imo these weekly rewards are a lot less valuable, wish the cache would instead reward heroic ilvl raid gear if you've cleared heroic CN at least
TW firelands is really hard. Not worth after killing spider. The amount of pulls bosses take in a pug is too much plus people leaving after every wipe and having to drop instance group and reque again is just a huge hassle. In a guild group FL TW still is a struggle. Expect to spend at least 5 hours clearing in a guild.
in adventure guide it states that bosses drop 226 loot any one tried out yet