delete PIfrom the game and buff some melee
Shadowlands pve died because no loot = no reason to play.
Pvp needs to be just as rewarding as M+>:)
Master Loot: Forget it, it was abused by the people in power and it should not come back ever. If it does it will happen the same thing all over again.PvP and PvE should be two different games and gear from PvP should be like White Items in PvE and vice-versa.
You can tell how much the bleeding-edge raiding community has changed from the response to SLG. SLG is a high precision fight where the pacing is 100% in the control of the raid. And people *blame the fight* instead of their performance. Can anyone locate the #$%^&ing everyone did about how painful Spine of Deathwing was? Anyone? Seriously, these people wouldn't survive in the pre-WOD guilds.Obviously a fight has to be the least liked fight, and it's fair that SLG became that fight, but the reasons given are truly an embarrassment and purely self-deprecation. It's really a shame that the standards of bleeding-edge raiding has fallen so far from the days of Paragon to the point that no one recognizes what used to be greatness.
I have a massive issue with PL. I play a aff lock who wants mastery and haste. During the first few raid boss, the loot isn't kind to my stats. I had a piece drop that was barely an ilvl increase (only about 5 ilvls) and had terrible stats that would decrease my dps. My mage guildie who was desperate for gear after barely getting anything from keys needed that piece. Guess what? I couldn't trade it because it increased my ilvl even though I didn't want it. I ended disenchanting it because I had no use and couldn't trade it. Things like that should definitely be addressed. When I'm getting gear that I don't want but Blizz locks it to me while guildies need it, it's an awful feeling